Posts tagged Animation
Last year, I was approached by Beeline Interactive to draw ghosts for their “Ghostbusters” game for the iOS. Needless to say, I jumped at the opportunity. ‘Ghostbusters’ is a staple from my childhood, and my ghost-drawing responsibilities soon extended into creating mock-ups for the ‘Firehouse HQ,’ Ecto-1, and designing the game’s representational NYC map, as well as the overall colour presentation.
I offer my sincerest thanks to Beeline Interactive & Columbia Pictures for the opportunity to work on a property so dear to me.
Ghostbusters: TM & © 2012 Columbia Pictures Industries
If a cartoon show that looked liked this, I think I’d watch it.
I wanted to see how bad the Golden Films version of The Hunchback of Notre Dame was, and I think this is supposed to be their Frollo, so I think I have my answer.
That’s just Gaston from Beauty and the Beast with a poorly drawn Mustache.
See. I even did a better job than they did.